Huge groups, largely a clan, or OSRS gold a group of friends. Will join with cooks and materials, and basically make there team grow till they could actually make a dent in the society, which is starting form scratch in these worlds (by scratch I mean like people being royalty, or even the market on those isolated worlds growing based on player sway ). Campfires could be created almost everywhere a fire is burning, because that probably means that there is a group with all jobs in it. If someone were dying, they could go looking for a campfire. Hmmmm... kill the members of this campfire, or trade and barter for food? This could be your choice (weather shifting is something not to suggest but just in case). In nightime(maybe), or whenever folks think that it's mandatory, camps would spring up around the cook, the firemaker, the woodcutter, and a few warriors/mages/rangers/all. Of course they'd nevertheless have to be wary of battle, even thier own campmates might not be trusted. It would be prohibited to go into a POH, so innovative woodcutters could make log seats, crafters could make tents and such, and thats basically how camping would go, while still staying PvP. PLayer influence on the entire world and market. This whole idea sounds rather complex, but I am going to come right out with it. The number of players in the world affects the amount of distinct tactics to get supplies, and there'll always be the pkers. One of cheap RuneScape Mobile gold the simple fact that this would be a survival universe, I would love to implement something many before have said.